Is the space still safe?

INSERT COIN

The game never dies

The classic 1998 space arcade game is back, remastered!

Dodge asteroids at top speed, destroy the hostile UFO, and unleash the power of the triple cannon.

Get ready for a true retro adrenaline rush on your iPhone!

Where can I download it?

Nave Space '98 is available exclusively for iOS on the App Store.

Play with your Game Center account and compete with your friends for the

High Score!

The controls in Nave Space '98

QUICK GUIDE

Optimized touch interface

Our interface is optimized and divided into four panels for better gameplay and a better user experience:

  • Bottom left corner to rotate the ship.

  • Bottom right corner to move the ship.

  • Top left corner also to rotate the ship.

  • Top right corner to fire.

History

Long, informal learning sessions in the early hours of the morning...

In late summer and early autumn in Montevideo, Uruguay, in 1997, Alfredo Dipacce, then a teenager starting his first year of high school, and his father, Enrique Dipacce, an electronics engineer, were sharing their passion for new technologies, and especially software programming for the devices of the time, in the quiet of the night —a time when poets, great writers, artists, and inventors have found their greatest inspiration.

Their goal was to carry out a project in a programming language that at that time was considered one of the most powerful and with great potential for the future.

That language is C++ and object-oriented programming (OOP).

They already had a long history of programming in other languages ​​and as a final test for themselves they carried out a project to establish their entire learning curve with that language.

To finalize this stage of learning and mastering the C++ language, Enrique decided to remake, or create in his own way, a version of a classic arcade game, the fabulous and very famous Asteroids.

Thus Nave Space I was born in 1997. On a cold June 15, 1998, the first version of Nave Space was completed in a small house in the Villa Española neighborhood of Montevideo. It was perfectly playable on PCs with Microsoft DOS 6.22 and Macintosh. Later, the code was updated to allow it to be played on Windows.

Thus concluded their training as C++ programmers, adding to their knowledge in a technological world that was growing and changing at breakneck speed.

If you prefer, we can send you a copy of Nave Space I for Microsoft Windows so you can experience playing the original game designed and developed by Alfredo and Enrique Dipacce in 1998!

Fill out the form and we'll send it to you!

This is what Nave Space I from 1998 looks like in 2026, running on the Microsoft Windows 11 console.

The same adaptation of the original 1998 code that Alfredo Dipacce achieved in 2012, ten years after his father's death and almost 15 years after he had first done it.

Contact

Tell us your idea, we'll make it happen.

Email

Phone

info@edfx4software.com

+598 2525 0822

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